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❓Book do not show in the viewport**?**

Find the RB-Hiden layer in the layers panel. Turn on the RB-Hiden layer.

This is a bug of the new c4d version. I test this bug.It only appear in version 2024.So you can use C4D 2023.2.2 or 2025.

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How to transform the book?

Video tut:https://youtu.be/mHPM8hGj4HI

Online Manual :https://riggedbooks-manual-english.readthedocs.io/en/latest/transform/

❓Bind a text object onto the front cover?

Video tut:https://youtu.be/K-ZNj5kU6zc

❓Bind object onto the inner pages?

Video tut:

https://drive.google.com/file/d/1M46sqhR0xL8QalYG8xT3-qcIemRGcxm-/view?usp=sharing

"Batch Replace Textures" do not work?

1.Be sure to fill the absolute path of the texture folder into the path field.

Right example:C:\Users\liuran\Desktop\book\pages\)

Wrong:\\book\pages\)

2.Be sure to select the controller before executing the command.

3.check if your image format is ****"jpg" ,not "xxx.jpg.jpg".

4.Check whether the Automatically Pack Resources is turned off.

If it is turned on, please turn it off, then click Unpack Resources, and **Remove Pack.**and then select the controller ,click Replace Tex button again.If the replacement is successful, then you can turn on the "Automatically Pack Resources" as you wish.

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5.still not work, Select any page and check the name of the texture, which may be pageTex001.jpg.00X, similar to the following image:

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This situation is due to the addition of multiple book operations (including deletions) in the same blender file, where the book page map was not completely deleted, resulting in problems with replacing the map.

The solution: if possible, is to start over in a new blender file. If you have already invested a lot in the current blender file, you have to find a way to delete all the 00x after the name of the texture in batch. The following code can achieve batch modification. Note that if you have created multiple books in the same file and deleted them, the suffix may also be 002, 003, 00x, etc. Just change the.001 in line 5 of the code to the corresponding one.

import bpy
for image in bpy.data.images:   
	name = image.name
	if name.endswith('.001'):
		name = name[:-4]
		image.name = name

Black area on the side of the Pages?

Because there are many transparent calculations, we need to adjust the depth of transparency calculation in the rendering settings, about 100, then the black between the pages will disappear.Adjust the parameter below.

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❓Export FBX animation to other 3d softwares?(unity,c4d,max,maya,......)

Video tutorial: https://youtu.be/Q0eA1I7yfqg

Be sure to use blender3.6 when importing obj sequence.

when importing to Unreal Engine,You need to confirm the selection of "Import Deformation Target" and "Import Animation" in the FBX import options. Also, pay attention to the frame rate. If the frame rate is different from that in blender, a decimal appears in a single frame, and ue will crash.

❓Reduce the number of pages?

Video tut:https://youtu.be/VriFDudqick

❓Batch control the page materials' parameters?

Video tut: https://youtu.be/4vaw9Z4Ao_A

Can I use other render engines?

yes,but you should change materials yourself,and in other render engines,the parameters about roughness will not work.

Adjust book spine’s curvature?

Problem description: the cover spine and pages will interlaing when you increase the spine offset:

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Find a null object in the middle of the spine cover ,it is used to control the deep offset of bind and pages,it can be moved left and right ,then you will solve the prolem:

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❓Adjust Groove's UV and Shape?

Video tut: https://youtu.be/Zls6UdIbM_M

❓Cover flip back animation?

Delete the keyframes in the end. Mirror the front keyframes.

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Is it used the geometry node?

No,It's all basic constraints and code.

Why the most number is 100?

I can do more, but I don't think it is necessary, because most of the time artists only care about the thickness of the book.

❓Texture the rim of the cover?

Video tut: https://youtu.be/bIZihLOl6BU

Blender crashed when playing open animation?

In my tests so far, I only found that blender crashes when the wiggle bone addon is turned on at the same time.

So,if Blender crashed when playing open animation ,be sure to check if the wiggle bone addon is turned off.

Flicking bugs appear when rendering with cycle in 3.4 version?

This is a bug in RiggedBook 1.0  when you render with cycle in blender3.4 or higher.

It has been solved in the updated version RiggedBook 1.1.

Ps: If you have to render old files made with Riggedbook1.0 in blender 3.4 with cycle,and occur in the flicking bugs, the solution is :turn off the render for  the first page . and if you do need the first page to show ,you can contact me ,I will tell you the way to fix it .

❓When you accidentally delete a keyframe?

Select the controller, in the controller's custom properties, there are all parameters, find the required parameter to key frame。

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How to convert it to a static model?

Select the controller,then press the convert to mesh button。